Menu

Gods Unchained

26th August 2018 - Uncategorised
Gods Unchained

Gods Unchained Official Site

Gods Unchained is describing itself as ‘A World Class Game Experience’, and ‘Blockchains’s first e-sport’. In a nutshell, it’s a digital trading card game, with all the cards stored as non-fungible assets on the ethereum blockchain. Gods Unchained will also be utilising the blockchain for issuing tickets for it’s e-sports events, and presumably will issue winnings earned during tournaments as ETH as well. Fuel Games, who develops Gods Unchained, has already released a previous game on the blockchain, Etherbots, so one can be reasonably confident the team has some experience with blockchain games already.

Currently selling a “Genesis set” of 380 cards, a normal “season” of cards shall have 100 cards per set, and packs of cards for each set will only be on sale during each season, which means to purchase a season’s card after the season closes one would have to purchase the card from another player as the official pack will no longer be available. This is, upon consideration, not as demanding as it sounds, as the other popular card games (which Gods Unchain is competing against for market share), Magic the Gathering and Hearthstone, have much less favourable set up regarding card acquisition. Magic does allow cards to be traded post initial purchase, but cards have to be exchanged in person or purchased via a generic market such as ebay (especially if you wish to buy/sell to players all over the world), and Hearthstone is even worse, where the cards are held centrally and no trading is possible at all, all cards have to be bought in packs, with no idea what each pack will contain. Gods Unchained is far superior in this regard, not only are the cards owned by the player, but can be electronically traded securely, which means building your perfect deck is about buying just the card you want, and allows cards to be sold if you decide to change things up.

Free-to-play, Gods Unchained will have a have set of cards that will be available to all, but cards purchased would then augment that basic deck, so no purchase will be necessary. Regarding gameplay, no game has yet been released, but it’s being developed in Unity (a popular 3D games framework), the graphics look engaging, and the game-play experience promises to be very different from their other game, etherbots. Game-play will not rely on the blockchain for each move like many other blockchain games do.